hulla's Profile User Rating: *****

Reputation: 49 Craftsman
Group:
Active Members
Active Posts:
732 (0.54 per day)
Joined:
05-March 11
Profile Views:
31,727
Last Active:
User is offline Jul 18 2014 07:14 AM
Currently:
Offline

Previous Fields

Country:
SG
OS Preference:
Windows
Favorite Browser:
Chrome
Favorite Processor:
Intel
Favorite Gaming Platform:
PC
Your Car:
Who Cares
Dream Kudos:
0

Latest Visitors

Icon   hulla eh, sup?

Awards I've Earned

Challenges

DIC Challenge Runner Up: Show the Reason for the Award Awarded for Being a Runner-Up in a DIC Challenge

My Information

Member Title:
Writing Lines
Age:
17 years old
Birthday:
July 7, 1997
Gender:
Location:
Singapore.
Interests:
CS
Full Name:
Zulfiqar Malik
Years Programming:
3
Programming Languages:
C++, Java, Lua

Contact Information

E-mail:
Private
Skype:
Skype  zulfi49
Twitter:
zulfiqarmalik1

Comments

  • (3 Pages)
  • +
  • 1
  • 2
  • 3
  1. Photo

    PlasticineGuy Icon

    14 Aug 2011 - 00:58
    C can use getchar () but it might not flush the input stream depending on implementation.
    cin and cout are C++ classes.
  2. Photo

    PlasticineGuy Icon

    13 Aug 2011 - 04:52
    > read plasticineguy's sig
    That applies to C++, not C.
  3. Photo

    ishkabible Icon

    12 Aug 2011 - 11:19
    tell you what, start a topic in the C/C++ help forum asking about and ill be sure to give you some help ;)
  4. Photo

    ishkabible Icon

    10 Aug 2011 - 12:57
    hulla, you embed the sources in your application then use the lua API to pass values back and forth. other libraries like LuaBind make this all happen seamlessly.
  5. Photo

    PlasticineGuy Icon

    09 Aug 2011 - 23:05
    I meant (DWORD*), not (DWORD).
    The explicit cast is required in assembly because you can set just the low bits to 0, or the whole lot, or even 1 single bit.
  6. Photo

    PlasticineGuy Icon

    09 Aug 2011 - 23:04
    esp is the stack pointer; you use it to allocate memory...
    sub esp,4 ; allocates 4 bytes of memory
    eax is a general purpose register.
    When I do mov dword[esp+eax],0 I do something like this in C:
    int* temp = esp + eax;
    DWORD* temp2 = (DWORD)temp;
    *temp2 = 0;
    The actual code is based on a Brainfuck compiler I wrote which stored the current pointer in eax.
  7. Photo

    ahura_24 Icon

    29 Jul 2011 - 09:52
    hi
  8. Photo

    hulla Icon

    12 Jul 2011 - 18:53
    It was supposed to be a prank.
  9. Photo

    PlasticineGuy Icon

    08 Jul 2011 - 08:41
    It's malicious because you're shutting down your parents' computer without their consent.
  10. Photo

    hulla Icon

    02 Jul 2011 - 02:54
    Cool. Thanks :D
  11. Photo

    PlasticineGuy Icon

    01 Jul 2011 - 02:22
    Also may I congratulate you on your excellent English.
  12. Photo

    PlasticineGuy Icon

    01 Jul 2011 - 02:22
    Object-oriented programming; essentially, using classes and inheritence to its fullest potential. You might want to read about it -- it's the main thing separating C++ from C.
  13. Photo

    hulla Icon

    30 Jun 2011 - 04:33
    OOP? What's that?
  14. Photo

    PlasticineGuy Icon

    28 Jun 2011 - 23:57
    Yeah; it's actually not that hard once you get used to the graphics library of your choice, pointers and OOP in general.
  15. Photo

    hulla Icon

    28 Jun 2011 - 06:04
    No prob. I've been coding for like a few months so I'm kinda new to C++. Thanks to you I wrote a program that uses multiple-digit passwords instead of chars :) A game engine?! At fourtee- That's awesome lol. Wish I started C++ earlier hahah. (=
  • (3 Pages)
  • +
  • 1
  • 2
  • 3