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  1. In Topic: Clear 'white' space on random tile map

    Posted 14 Mar 2015

    An image of what you expect the output to look like might help.

    Assuming you want to keep the outside boundary straight, you could walk through each brown line from one end to find all lines that do not have a wall in them. If you find such line, fill it with walls. If you want to keep a hallway around each entire room, you would have to look ahead one more line before deciding to fill that line.

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