farrell2k's Profile User Rating: -----

Reputation: 856 Master
Group:
Expert
Active Posts:
2,619 (2.16 per day)
Joined:
29-July 11
Profile Views:
28,373
Last Active:
User is offline Nov 20 2014 07:27 PM
Currently:
Offline

Previous Fields

Country:
US
OS Preference:
Windows
Favorite Browser:
Chrome
Favorite Processor:
AMD
Favorite Gaming Platform:
PC
Your Car:
Hyundai
Dream Kudos:
225
Expert In:
Java

Latest Visitors

Icon   farrell2k has not set their status

Posts I've Made

  1. In Topic: Getting an image from an .ppm byte array to be used in an Image View.

    Posted 19 Nov 2014

    You sure you have the right path to the image?

    Not only that, but it is not a natively supported format in Android. It looks like someone on StackOverflow has claimed to have written a little parser than will convert it to Bitmap for Android, but why bother dealing with it?
  2. In Topic: Changing the required pixels color?

    Posted 16 Nov 2014

    Why do you want to edit pixels like this? Why not just use a graphics object to draw the appropriately colored rectangle where you want it? No need to reinvent the wheel, right?
  3. In Topic: How do I support multiple screen sizes?

    Posted 13 Nov 2014

    How do you support multiple screen sizes for a game? There are a few ways to do it:

    1. Be smart and use a game framework like LibGdx which has classes that implement automatic scaling.
    2. Do the scaling yourself. If you are using opengl, you can take advantage of the hardware scaler, or you can scale yourself with opengl.
    3. If you're using a SurfaceView, you can scale yourself with the Matrix on every draw operation.

    Be smart and use Libgdx and its ScalingViewport class. The framework is dead simple and will save you a boat load of time.
  4. In Topic: Desktop application development

    Posted 11 Nov 2014

    This sort of thing is not over anyone's head, as long as you concentrate and take it one step at a time. A member here, pbl, wrote a nice tutorial on how to do a simple chat server and client in Java, here.

    If I were still in the girlfriend game, I would take the opportunity of my girlfriend going somewhere else as an opportunity to chat with other girls. :)
  5. In Topic: When To Move On

    Posted 4 Nov 2014

    View Postjon.kiparsky, on 04 November 2014 - 04:07 PM, said:

    Technically, no. As your link says, that's "a logical fallacy wherein the speaker claims that because a subject is not well understood, either by the speaker or by others, it cannot be true."


    So there we have it. Jon doesn't know of any single language programmers that are good, therefore single language programmers aren't good. Classic argument from ignorance, based on the argument from personal experience.

    Nice...

My Information

Member Title:
D.I.C Lover
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Years Programming:
4
Programming Languages:
Java, but willing to deal with C#

Contact Information

E-mail:
Private

Comments

Page 1 of 1
  1. Photo

    techn9kotine1 Icon

    15 Oct 2014 - 19:49
    Hey there. Your answer on this post: http://www.dreamincode.net/forums/topic/324691-how-to-start-on-a-game-inventory-system/
    Very helpful. But could you describe its use a bit more? Like displaying it, or how to represent the items in inventory with icons? or checking if an item is in inventory?
Page 1 of 1