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  1. In Topic: Errors in SFML

    Posted 10 Dec 2012

    View PostButchDean, on 09 December 2012 - 07:36 PM, said:

    You likely have not included the static libraries. Refer to how to set up SFML.

    Nope, those errors are due to the wrong exception handling libraries being linked. SFML switched compile modes a while back and as a result, you need a newer version of the compiler.

    The MingW (gcc) version that ships bundled with Codeblocks isn't compatible with SFML2. Download and install the newest version of MingW and configure codeblocks to use it and you are good to go. You can get details here.
  2. In Topic: Wondering where to start

    Posted 29 Aug 2012

    With no prior programming experience, if you want to get into game programming I suggest you read this. It's a long read, but it covers the most popular languages, then makes book, library, link and tool recommendations for each.
  3. In Topic: Getting started

    Posted 14 Aug 2012

    View PostSilver1992, on 14 August 2012 - 10:49 AM, said:

    I actually tried C# before. Gave up because the built in Network framework was crap in my opinion. (I was a newbie back then) and couldn't get around the games for windows thing. If there are alternatives to that then I could give it a shot.

    If you mean System.Net, no offense, but you are on crack. :)

    With the possible exception of working with NodeJS, I have NEVER come close to the ease of use of the .NET networking classes. Granted, the underlying protocols are a bit crufty, but that's true of every api, they can't exactly recreate UDP/TCP at this point.

    As to your actual question, I would recommend reading this guide. In the end there are all kinds of ways to start out, and you cant really make all that bad of a decision, so get at it. The worst thing you can do is nothing, and the next worst thing you can do is too much. So, pick something, dont overthink it, and jump in. Once you jump in, stick with it for a while.
  4. In Topic: where to get started...

    Posted 4 Jun 2012

    View Postj0n1n, on 04 June 2012 - 01:44 PM, said:

    Excellent i will do that...just having a look for a few c# books...
    there are many, but from what people are saying...a good place to start is a book
    like Sams teach yourself c# in 21 days...

    also will i just download

    Visual C# 2010 Express

    to use as a compiler?
    is there a difference between c# and visual c#?
    or does ms just call it visual c#?

    your info is invaluable!!!

    C# is the programming language, while Visual C# ( or Visual C# Express ) is the IDE, which means Integrated Development Environment. Basically, its a collection of tools you use to develop in C#, but it is by no means the only choice. ( There are also MonoDevelop and Sharp Develop for example ).

    It is however your best choice, so carry on. :)
  5. In Topic: VS 2010 VC++ Directories

    Posted 3 Jun 2012

    This tutorial goes into detail about configuring Visual Studio for SFML, but the exact same logic will apply to SDL.

    Well, or you could just switch over to using SFML and follow the entire tutorial. :)

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  1. Photo

    aaron1178 Icon

    17 Feb 2012 - 17:05
    Nice Sig C: and congrats on the promotion.
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