Reputation: 25 Craftsman
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- Nov 10 2015 06:33 PM
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Posted 9 Nov 2015You can't get the size of the array using sizeof in this case because list is a pointer, not an array. It's better you store the size of the array in a variable from the start.
const int size = 1000000; int* const list = new int[size];
Another option is to use std::vector. It has built in functions for getting the size and you don't have to remember to use delete at the end.
Thanks! It works now. I never caught that error since I was originally using an array, but I switched to a pointer since I needed a large amount of integers.
Posted 24 Sep 2015https://cuttingedgeg...dia/gtx-980-ti/
Also, if I cap the fps at 60 on a 144hz monitor with vsync turned on, will there be any artifacts? Like on a 60hz monitor with vsync on and the fps is lower than 60, it gets choppy.
Posted 24 Sep 2015I would figure SLI of decent cards would more than do the trick, but I honestly find dropping $600 on videocard overkill. Let alone poking at two of them.
That's why I'm going to use the website which lets you lease video cards. Sure, you pay 200 more than usual at the end of the term, but you can upgrade whenever you want and the payments are pretty low.
So would a single 980ti provide 144 fps (on most games since the fps is variable)? I can get two, but if one will give me a good fps that looks smooth on the 144hz monitor with no tearing with vsync, I think one will be good.
Posted 24 Sep 2015Oops. I mixed myself up. I have the 60hz monitor right now. ASUS VS228H-P or something like that.
Posted 24 Sep 2015I have an i7 4790k.
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- 19 years old
- August 1, 1996
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Programming(C++, some Java), Reading, Gardening, herbology, Hunting.
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