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  1. In Topic: Android Development

    Posted 19 Jul 2012

    Yeah I know where your all coming from.

    I suppose the reason I love Intellisense, is because coming from C# XNA and .NET, they are so many pre built classes and, for me, having simple and easy access to the method parameters, summaries, and names was essential.

    I hope you can see it from that aspect, and I haven't written it to come across very differently.

    So it's not the fact that I can't develop without Intellisense, it's more the fact of practicality.

    I don't really want a continue this if it's going in the current direction. But at the moment, I have the option of developing in the IDE I want, with a language that can easily (well I soon find out), be used across multiple platforms.

    Thanks,
    Daniel,
  2. In Topic: Android Development

    Posted 13 Jul 2012

    Okay
  3. In Topic: Android Development

    Posted 13 Jul 2012

    OHH MY GOD, Eclipse is giving me the shits!

    I want VS back.

    Are we all sure the NDK is out of the question.
    I've tried Eclipse, and it just isn't comparable to a 12k piece of software for me. (Even if VS is way over priced ;)).

    In C# I could write like 3 lines of code a second, because Intellisense was just awesome. It just was for me.

    With Eclipse I constantly am having to delete things, because Auto-Complete is wrong, it is indeed an abomination.

    There is a well documented blog here about porting an C/C++ Game to Android, and that was 2 years ago, surely the NDK is better now? please.

    I know your all probably going to say, Android is Java, the NDK is crap or something, but what about when my game is successful ;), and I want to port it to iPhone. That uses C/C++.

    I also know I said my goal was to develop for Android, so that may have been misleading, but it's true, I want to get onto Google Play, simply because it's meant to be so 'easy to use'.

    From the blog I provided, he goes on about how all the logic is written in C++ and just the Apple stuff in C, well isn't the whole point of the NDK so you can keep all the C++ main logic, and just write a 'front-end' in Java.

    So what about that approach, write my games in C++ Open GL and then I can port to iPhone and Android "easily" Maybe?

    Thanks,
    Daniel,

    I know I seemed to have been fine with Eclipse and just give it some time, but I honestly couldn't sleep last night at all. I couldn't stop thinking about this.
  4. In Topic: Android Development

    Posted 12 Jul 2012

    Awesome guys, I installed this for Eclipse, so now I can easily change my Colour Theme which is great.

    I'm sure Eclipse is just going to take some getting used to, because I feel the same as gabehabe in the fist part of his tutorial, recommended by H3R3T1C. Thanks.

    So I have probably one final question. As I said I'm moving form C# XNA to Java Android. How far back should I be going in tutorials? Like right back to Console, or start with OpenGL, or straight off with Android Development?

    And, should I still learn about all the Android xml stuff, even if I'm not really going to be creating UI's? I'm only here for Games :) But I don't want to miss out on important stuff.

    Thanks very much once again,
    Daniel,
  5. In Topic: Android Development

    Posted 12 Jul 2012

    Okay, thanks,

    I'm already following all Google's Developer Tutorials, so I have the Eclipse Plugin for Android.

    I have another question about Workspaces though, that I've come across creating a new application.

    When I make a new project, you get the option to put it in a Workspace or not.
    Taking what you've said about workspaces, does this mean when creating the 'hello world' app, I shouldn't put it in a Workspace because it isn't going to be referencing libraries and what not.


    And another thing,
    VS has autoComplete or IntelliSense, that was just perfect. Does Eclipse not have it. I hoping there is a plug-in for it, because I like to be able to type something and it show me all the options for what I can do. I find especially when learning, without it, you may find yourself creating methods that already exist and are far more efficient, but you didn't even know they were there.

    Thanks again,
    Daniel,

My Information

Member Title:
D.I.C Head
Age:
15 years old
Birthday:
June 5, 1998
Gender:
Location:
Perth, Western Australia
Full Name:
Daniel Leone
Years Programming:
0
Programming Languages:
C#, XNA

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