Dragonstorm's Profile
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Apprentice
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May 01 2013 04:14 PM- Currently:
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macosxnerd101 
31 Dec 2012 - 15:02
Posts I've Made
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In Topic: C,not c++ with DX11?
Posted 30 Dec 2012
thanks for the help -
In Topic: C,not c++ with DX11?
Posted 30 Dec 2012
thought so,thanks for the help!
and i just had another question,i might as well ask now
since Ogre can render using directx,would learning how to program with Ogre be easier/more useful then just going straight for direcxt?
And for actually learning c++,what must i focus more on?,since i have a background,as they say in C,what should i focus more on?,New functions,Classes,etc? -
In Topic: C,not c++ with DX11?
Posted 30 Dec 2012
thanks for the reply,so i can write in c?,i dont mind compiling as c++ its just i have not actually learnt c++,so my understanding of classes and other standard c++ implementations is very limited,especialy those dang classes,i am reading: Beginning Directx 11 game programming,and since i have already studied some basics of winapi,i do understand window creating,and the actual D3D code i can understand,but in the book they make some funky dx11demo class that can be overridden by each example.
if i have no choice but to code in c++,what are the basis that i must cover after programming in C? -
In Topic: removing console window that GTK ,is it possible?
Posted 27 Dec 2012
Thank you anyway!,found it for those who want to know,
When you right click on the project,go properties,then build targets and change type to gui application,next to type is a drop box where the options exists
That helps a lot :-) -
In Topic: removing console window that GTK ,is it possible?
Posted 27 Dec 2012
But if you compile and run from code blocks like that you have to end cbcoderunner from task manager,so better yet add this to the end:
ShowWindow(var,SW_SHOW);
As simple as that,but it does come with its own problems
That reminds me,how do you add the afore mention compiler flag in codeblocks?
My Information
- Member Title:
- New D.I.C Head
- Age:
- 15 years old
- Birthday:
- July 16, 1997
- Gender:
-
- Interests:
- Programming,modding,3d modelling,video editing, image editing.
- Full Name:
- Jonathan Jacobs
- Years Programming:
- 0
- Programming Languages:
- C
Contact Information
- E-mail:
- Click here to e-mail me
- Facebook:
- https://www.facebook.com/jonathan.jacobs1997
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