KKS21199's Profile User Rating: -----

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Posts I've Made

  1. In Topic: Making a Game Engine in C++

    Posted 27 Aug 2013

    View PostBBeck, on 27 August 2013 - 06:39 AM, said:

    You can make games with things other than DirectX and OpenGl. You could use Java for instance.

    You want to learn a programming language and then probably a framework. For example, you could learn C++ as a language, and then there are frameworks like DirectX and OpenGL.

    I'm going to recommend that you learn C# and then XNA. We don't know how much longer XNA will be around, but it is a good place to get started and you can always move on to something else later.

    RB Whitiker has tutorials on C# and XNA as well. I would recommend going through all of his stuff.

    XNA 4.0 and XNA 3.1 are pretty different and so I would recommend downloading both so that you can go through tutorials that were setup for either. XNA 4 requires Visual C# 2010 and XNA 3.1 requires Visual C# 2008. There are many good game programming books written for XNA 3.1, such as Riemer's books. Unfortunately, I am not sure where you can get a reliable copy of Visual C# 2008 express edition. Any 2008 edition is fine for XNA 3.1, but the express editions are free.

    After installing the correct version of Visual Studio, you have to install the correct version of XNA.

    RB's site is all XNA 4.0 I think. Riemer's site is partially converted. You could theoretically go through the 3.1 tutorials in 4.0 but there is some conversion that has to be done.

    And for 3D, I'm working on a site at VirtuallyProgramming.com. I've got quite a bit of example code posted there, but have not had time to write the tutorial pages. The tutorial code is self documented, and so you can download that and go through it. I think Tutorials 1 and 2 are completely finished.

    Anyway, to do XNA at all, you need to learn the C# programming language. But it's all free downloads. So, it doesn't cost you anything to try it. And RB's site will help you with both C# and then XNA.

    And if you do decide to go with XNA, join us over in the XNA forum. We would love to see you there.


    thanks, but i really needed help with making a game engine, i have heard that ppl juz transform their games into game engine but my question is how ?
  2. In Topic: Making a Game Engine in C++

    Posted 27 Aug 2013

    View Postjimblumberg, on 27 August 2013 - 05:55 AM, said:

    Moved to game programming.

    Jim


    OUCH, Sorry, didn't see that coming xD
  3. In Topic: How to load sites with proxy in webbrowser ?

    Posted 3 Aug 2013

    no i want to check my own site if it is up from everywhere, i use proxies from HIDEMYASS and how do i activate the proxies
  4. In Topic: How to make a save file from resouces in vb 10

    Posted 25 Jun 2012

    View PostBort, on 25 June 2012 - 07:27 AM, said:

    What you want is SaveFileDialog() but I'll let you figure out how to use it yourself.

    We provide help, clarification, and assistance. We do not write code for you.


    Guy after days i find out that i can upload files to resources

    But still i am stuck i found the codes but its not working

    Public Class Form1
    Private Sub button1_Click(sender As Object, e As System.EventArgs)
    myStream = saveFileDialog1.OpenFile()
                If (myStream IsNot Nothing) Then
                    ' Code to write the stream goes here.
                    myStream.Close()
                End If
    
     PathName = saveFileDialog1.Filename
                Dim b() As Byte = My.Resources.resourcename
                System.IO.File.WriteAllBytes(pathname,B)/>
    End sub
    end class
     
    
    



    if it is fully done
    With my resourcename as universe "the file i attached


    Public Class Form1
    Private Sub button1_Click(sender As Object, e As System.EventArgs)
    myStream = saveFileDialog1.OpenFile()
                If (myStream IsNot Nothing) Then
                    ' Code to write the stream goes here.
                    myStream.Close()
                End If
    
     PathName = saveFileDialog1.Filename
                Dim b() As Byte = My.Resources.Universe
                System.IO.File.WriteAllBytes("C:/Users/User 1/Destkop",B)/>
    End sub
    end class
    
    
    



    but something is still wrong

    dont also lock this topic
    i juz want a small answer



    i also found a new thng

    Private Sub button1_Click(sender As Object, e As System.EventArgs)
            Dim myStream As Stream
            Dim saveFileDialog1 As New SaveFileDialog()
    
            saveFileDialog1.Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"
            saveFileDialog1.FilterIndex = 2
            saveFileDialog1.RestoreDirectory = True
    
            If saveFileDialog1.ShowDialog() = DialogResult.OK Then
                myStream = saveFileDialog1.OpenFile()
                If (myStream IsNot Nothing) Then
                    ' Code to write the stream goes here.
                    myStream.Close()
                End If
            End If
        End Sub
    
    


    But where to put my resource name

    thats my problem

    *Fixed Codes*








    Public Class form1
    Private Sub button1_Click(sender As Object, e As System.EventArgs)
    myStream = saveFileDialog1.OpenFile()
                If (myStream IsNot Nothing) Then
                    ' Code to write the stream goes here.
                    myStream.Close()
                End If
    
     PathName = saveFileDialog1.Filename
                Dim b() As Byte = My.Resources.resourcename
                System.IO.File.WriteAllBytes(pathname,B)/>
    End Sub
    End Class
     
    
    



    if it is fully done
    With my resourcename as universe "the file i attached


    Public Class form1
    Private Sub button1_Click(sender As Object, e As System.EventArgs)
    myStream = saveFileDialog1.OpenFile()
                If (myStream IsNot Nothing) Then
                    ' Code to write the stream goes here.
                    myStream.Close()
                End If
    
     PathName = saveFileDialog1.Filename
                Dim b() As Byte = My.Resources.Universe
                System.IO.File.WriteAllBytes("C:/Users/User 1/Destkop",B)/>
    End Sub
    End Class
    
    
    
  5. In Topic: Juz want know how to replace a file in vb10

    Posted 25 Jun 2012

    I finally found it out.
    i can add my files to resources.

    so anyone can save it


    Dim b() As Byte = My.Resources.resourcename   'use the name of the resource instead of resourcename
    System.IO.File.WriteAllBytes("C:/users/user1/destkop",B)/>
    
    



    but i still have problems

    it only save the drectory i choose n it says that yo dont have permission to access the path some times

    i want a save directory to pop up so they can choose the fle path

    can you give me codes please


    and for resourcename pt any file name that uploaded

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Member Title:
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1
Programming Languages:
VB , C# ,C++

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Website URL  http://tutofsag.webstarts.com
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