KKS21199's Profile User Rating: -----

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User is offline Aug 28 2013 01:57 AM

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Posts I've Made

  1. In Topic: Making a Game Engine in C++

    Posted 27 Aug 2013

    View PostBBeck, on 27 August 2013 - 06:39 AM, said:

    You can make games with things other than DirectX and OpenGl. You could use Java for instance.

    You want to learn a programming language and then probably a framework. For example, you could learn C++ as a language, and then there are frameworks like DirectX and OpenGL.

    I'm going to recommend that you learn C# and then XNA. We don't know how much longer XNA will be around, but it is a good place to get started and you can always move on to something else later.

    RB Whitiker has tutorials on C# and XNA as well. I would recommend going through all of his stuff.

    XNA 4.0 and XNA 3.1 are pretty different and so I would recommend downloading both so that you can go through tutorials that were setup for either. XNA 4 requires Visual C# 2010 and XNA 3.1 requires Visual C# 2008. There are many good game programming books written for XNA 3.1, such as Riemer's books. Unfortunately, I am not sure where you can get a reliable copy of Visual C# 2008 express edition. Any 2008 edition is fine for XNA 3.1, but the express editions are free.

    After installing the correct version of Visual Studio, you have to install the correct version of XNA.

    RB's site is all XNA 4.0 I think. Riemer's site is partially converted. You could theoretically go through the 3.1 tutorials in 4.0 but there is some conversion that has to be done.

    And for 3D, I'm working on a site at VirtuallyProgramming.com. I've got quite a bit of example code posted there, but have not had time to write the tutorial pages. The tutorial code is self documented, and so you can download that and go through it. I think Tutorials 1 and 2 are completely finished.

    Anyway, to do XNA at all, you need to learn the C# programming language. But it's all free downloads. So, it doesn't cost you anything to try it. And RB's site will help you with both C# and then XNA.

    And if you do decide to go with XNA, join us over in the XNA forum. We would love to see you there.

    thanks, but i really needed help with making a game engine, i have heard that ppl juz transform their games into game engine but my question is how ?
  2. In Topic: Making a Game Engine in C++

    Posted 27 Aug 2013

    View Postjimblumberg, on 27 August 2013 - 05:55 AM, said:

    Moved to game programming.


    OUCH, Sorry, didn't see that coming xD
  3. In Topic: How to load sites with proxy in webbrowser ?

    Posted 3 Aug 2013

    no i want to check my own site if it is up from everywhere, i use proxies from HIDEMYASS and how do i activate the proxies

My Information

Member Title:
New D.I.C Head
Age Unknown
Birthday Unknown
Years Programming:
Programming Languages:
VB , C# ,C++

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Website URL  http://tutofsag.webstarts.com



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