Ytry's Profile User Rating: -----

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25-July 12
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User is offline Apr 10 2014 12:48 PM
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Country:
US
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Windows
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FireFox
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Intel
Favorite Gaming Platform:
PC
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Icon   Ytry Game development is not as easy as it seemed in the beginning

Posts I've Made

  1. In Topic: Switch case help required.

    Posted 29 Jan 2014

    Are you compiling with java 7? If not you won't be able to switch a string.
  2. In Topic: Fee Calculator

    Posted 11 Jan 2013

    Well, it is obviously better practice to do things in an OOP design, but perhaps he is new to Java, and hasn't got that far yet :o
  3. In Topic: Integrating combat into text based game

    Posted 18 Dec 2012

    I am currently working on a text based game with RPG based aspects. Currently I am working on how save the players data. My goal is be able to save data relevant to the players current game like current location, player stats etc.. My question is what kind of file do I use? What is most efficient? How can I read data from that file in order for players to load their previous game?
  4. In Topic: Integrating combat into text based game

    Posted 18 Dec 2012

    Okay I will start a new topic about Save files.
  5. In Topic: Integrating combat into text based game

    Posted 18 Dec 2012

    Well, I need a couple of things to persist for example the player is going to have stats, health, and current location. As for more exciting combat I was thinking possibly making it so enemies encountered have some sort of health and stats system as well. and maybe adding in some ability to attempt to disengage from combat think fleeing in Pokemon.

    Coming up with the calculations for the stats and how they effect combat is not the problem. I am having trouble with the concept of handling entities. I think I am thinking about it wrongly. Perhaps I can just generate a random number every time the player moves locations and somehow make them engage combat based on that.

    That aside the idea of fighting is the least of my concerns because I conceptually understand that but the idea of creating a file and saving data from the player to that file, then reading it later is got me completely stumped. I mean I understand it, but I just can't wrap my head around how to actually do it. This has been my problem for so many projects lately I can explain to others what I would need to do but when it comes to actually doing it I can't put it all together.

My Information

Member Title:
D.I.C Head
Age:
18 years old
Birthday:
November 1, 1995
Gender:
Full Name:
Kyle Lick
Years Programming:
1
Programming Languages:
Java

Contact Information

E-mail:
Click here to e-mail me
Skype:
Skype  Xx_ytry_xX

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