-Blackout-'s Profile
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Apprentice
- Group:
- New Members
- Active Posts:
- 3 (0.01 per day)
- Joined:
- 06-August 12
- Profile Views:
- 170
- Last Active:
Aug 15 2012 02:11 PM- Currently:
- Offline
Previous Fields
- Country:
- US
- OS Preference:
- Windows
- Favorite Browser:
- Chrome
- Favorite Processor:
- AMD
- Favorite Gaming Platform:
- PC
- Your Car:
- Toyota
- Dream Kudos:
- 0
Latest Visitors
Posts I've Made
-
In Topic: Song of the day
Posted 6 Aug 2012
-
In Topic: August 2012 Desktop/Wallpaper Thread
Posted 6 Aug 2012
Well, for a time, it was this:

But then, I had a sudden urge to change it to something equally nice for now:
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In Topic: XNA Game Programmer Roll Call
Posted 6 Aug 2012
For the last few months, I have been working on a rogue-like RPG game. In case you don't know what rogue games are, you can take a look here. I've been using tile-based graphics (I considered isometric for a time, maybe that can change sooner or later) and following most of the aspects of rogue-like games, such as permadeath and turn-based gameplay. Right now, the only completed parts of the game are the way levels are created, the way the level is drawn, and a few other things mostly related to core gameplay mechanics. Now, branching away from rogue-like, there are going to be friendly NPCs and quests and things found in other RPGs, that way, while a random dungeon crawl can be done, there are still parts with a purpose. The artwork is terrible seeing as I can't draw to save my life. The tiles have been drawn mostly, but the player is still just a rectangle. I'm fairly certain I'm not the only one that has difficulty with sprites, haha.
Also, as a side project that is related to the game, I also have been working on a level creator. This has been rather simple because the way the game generates the levels is by reading a png file. So, you really don't even need an editor, because you can just draw the images in anything really.
My Information
- Member Title:
- New D.I.C Head
- Age:
- 18 years old
- Birthday:
- February 14, 1995
- Gender:
-
- Location:
- Oregon
- Interests:
- Writing, coding, skateboarding, gaming
- Full Name:
- Caleb Makela
- Years Programming:
- 5
- Programming Languages:
- C++, C#, Java
Contact Information
- E-mail:
- Click here to e-mail me
- Skype:
-
makelacaleb
- Facebook:
- https://www.facebook.com/caleb.makela
- Twitter:
- Syldarion
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