Silver1992's Profile
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Apprentice
- Group:
- Members
- Active Posts:
- 43 (0.15 per day)
- Joined:
- 13-August 12
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- 399
- Last Active:
Jan 15 2013 05:06 PM- Currently:
- Offline
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- NO
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- Intel
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- PC
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- Mercedes
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Posts I've Made
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In Topic: Game Logic
Posted 9 Jan 2013
Running to work now. I'll post the code as I get home. Thanks however. Printed out some of the documentation on SDL and going to have a look at it. I also love your tutorials! -
In Topic: Game Logic
Posted 9 Jan 2013
I am. I think the problem might be with the player class infact. Going to rewrite parts of it I think.
At this point I'm considering dropping creating all the components for my own game engine and just use either SDL or SFML. Just have to do some research on which would be best for a 2D Networked game. Any topics on the forums that ever discussed that before? -
In Topic: Game Logic
Posted 9 Jan 2013
Yes. I'll take a better screen shot when I get home. But right now I have some weird blue streaks appear when I move my camera around.
Also horizontally between the tiles. 2-3 pixels wide. -
In Topic: Game Logic
Posted 8 Jan 2013
Cant for the life of me figure out why I'm getting the blue streaks. -
In Topic: Game Logic
Posted 7 Jan 2013
Ok, this was posted somewhere during my I'm asleep and I want to sleep phase. Forgot add a bunch of stuff.
First off. The file from which the readMap() function gets the data from looks like this.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 1 1 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 2 1 1 2 3 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 3 2 1 1 2 3 4 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 2 2 2 2 2 2 2 3 2 2 2 2 2 2 2 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 1 1 2 4 4 4 4 3 4 4 4 4 2 1 1 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 1 1 2 4 4 4 4 3 4 4 4 4 2 1 1 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 8 8 2 4 4 4 4 3 4 4 4 4 2 7 7 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 8 8 2 4 4 5 5 3 6 6 4 4 2 7 7 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 8 8 2 4 4 5 5 3 6 6 4 4 2 7 7 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 8 8 2 4 4 5 5 3 6 6 4 4 2 7 7 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 8 8 2 4 4 5 5 3 6 6 4 4 2 7 7 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 1 1 2 4 4 4 4 3 4 4 4 4 2 1 1 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 1 1 2 4 4 4 4 3 4 4 4 4 2 1 1 2 2 3 1 4 3 2 1 1 2 3 4 1 3 2 2 2 1 1 2 4 4 4 4 3 4 4 4 4 2 1 1 2 2 3 1 4 2 2 1 1 2 3 4 1 3 2 2 2 2 2 2 2 2 2 2 3 2 2 2 2 2 2 2 2 2 3 1 4 2 2 1 1 2 3 4 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 4 3 2 1 1 2 3 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 3 2 1 1 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 2 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Is what my tileset looks like at the moment.
Here is how it looks if I move the game up+left. Get these weird blue streaks everywhere.
Here is how the game looks when I first start it. Please note that it's possible for me to regain the "normal" look by simply moving the window around for awhile and at some point it goes back too looking smooth.
I hope to smooth-en out things with the graphics before adding my player and working on the collision detection and tile-types.
My Information
- Member Title:
- New D.I.C Head
- Age:
- 20 years old
- Birthday:
- September 8, 1992
- Gender:
-
- Location:
- Oslo, Norway
- Interests:
- Everything computer related.
- Full Name:
- Daniel Davidsen
- Years Programming:
- 1
- Programming Languages:
- C++, Java
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- Click here to e-mail me
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Xyren92
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