Akasen's Profile User Rating: -----

Reputation: 1 Apprentice
Group:
Members
Active Posts:
32 (0.11 per day)
Joined:
13-August 12
Profile Views:
274
Last Active:
User is offline May 22 2013 06:56 PM
Currently:
Offline

Previous Fields

Country:
US
OS Preference:
Windows
Favorite Browser:
FireFox
Favorite Processor:
Who Cares
Favorite Gaming Platform:
PC
Your Car:
Who Cares
Dream Kudos:
0

Latest Visitors

Icon   Akasen has not set their status

Posts I've Made

  1. In Topic: [C] Looking for constructive criticism and possible improvement

    Posted 2 May 2013

    Yes yes, I must thank you all for making such quick responses to my question. I didn't think i'd get any at around 1:30 AM EST. I shall have to apply your suggestions in-depth later in the day as I have work in the afternoon.

    My inquiring mind wishes to know though, why should "main" be declared as "int" and even return 0? Hindsight says that it makes sense in regards to the fact that I am working with numbers in all this, but I believe I have read such a similar thing before on other occasions. Is it really that important?
  2. In Topic: [C] Allocating memory for Dice Roller

    Posted 10 Nov 2012

    Okay I'm back and calmed down. But I think I may put this whole dice roller project on hiatus for now and work on my own things for now. Maybe program Hangman, that would be good fun :D

    I've learned from past mistakes before, I'll do it again. Plus I got better things to worry about like a college C project.

    In the end, I guess I should be grateful for coming across this website. Without people like you, I think I would have given up on my journey to become a programmer.

    Also, diceList seemed to serve no purpose. Removed it altogether and replaced the print statement for it with "diceResultList" and it works quite well. I can even tell it to roll 1000d10 for example.

    Anyways, that will be all for this. I think that wraps it up for this thread. I think locking it would be a fine way to end things.

    Also thanks #define. That really helps to make sense of why it was happening.
  3. In Topic: [C] Allocating memory for Dice Roller

    Posted 9 Nov 2012

    I hace read that article before. i don't think I ever got anythibg out of it though.

    I'm starting to slowly lose hope now. I don't even know where to really start anymore. I could try doing HTML, CSS, and Javascript, but would it really help me?
  4. In Topic: [C] Allocating memory for Dice Roller

    Posted 8 Nov 2012

    I currently have the book "C By Discovery" by Foster & Foster. I believe I have somewhere "The C Programming" by Kernhigan and Ritchie.

    I always wanted to get into programming for games. Never really knew how to though so I tried to start off as basic as I thought I could.
  5. In Topic: [C] Allocating memory for Dice Roller

    Posted 8 Nov 2012

    So what do I do then? I've been at trying to learn for less than a year now. It's really starting to seem hopeless now.

    I can't seem to rely on anything, not even myself to learn this.

My Information

Member Title:
New D.I.C Head
Age:
20 years old
Birthday:
December 26, 1992
Gender:
Programming Languages:
Python, C

Contact Information

E-mail:
Private

Friends

Akasen hasn't added any friends yet.

Comments

Akasen has no profile comments yet. Why not say hello?