Funkmachine's Profile User Rating: -----

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User is offline May 13 2013 10:19 AM
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  1. In Topic: Few Actionscript questions

    Posted 6 Oct 2012

    View PostHashim1, on 06 October 2012 - 02:06 PM, said:

    View PostFunkmachine, on 06 October 2012 - 07:21 AM, said:

    There is loads of tutorials at http://www.flashgametuts.com/

    Flashdevelop is an open source IDE, so you write, compile run and debug your code in it. It is an all in-one development kit.

    good luck with your games


    Thanks for your reply. :)

    Thanks for that, I'll be sure to check it out.

    I see. How does it differ from Adobe Flash, though? I'm assuming it's basically a code editor, and therefore unable to create and deal with stuff like movie clips and symbols?

    Much appreciated. :)


    It would take me too long to explain exactly how it work,
    This should answer any questions you have. It can deal with movie clips and symbols.
    http://active.tutspl...op-intro-basix/
  2. In Topic: Stock portfolio

    Posted 6 Oct 2012

    OK, first of please use code tags in future.

    Second, please clearly state what you want help with.

    third, your program is ugly, but then again I suppose mine were when I started as well.

    D, dont use import java.util.*; that is very bad practice, only import what you need, which by the look of your program is just Scanner.

    Fifth, Please clearly state what you want help with, I see a problem and your solution, what is it your wondering about?
  3. In Topic: Few Actionscript questions

    Posted 6 Oct 2012

    View PostHashim1, on 17 September 2012 - 03:06 PM, said:

    View PostGabeTHEGeek, on 31 August 2012 - 07:40 AM, said:

    View PostMiikalsen, on 27 August 2012 - 01:08 PM, said:

    Hello everyone. I have a few questions i hope that some of you can answer me on.

    I'll just jump straight into it.


    • What should be learned? Actionscript 2.0 or 3.0 ?
    • If Actionscript 3.0. It's told to be veery hard to learn, is this true?
    • Any suggestions for a book for the choicen edition of Actionscript that i should get?
    • Or is there any videos i should watch?
    • Am i right to use Flashdevelop as IDE?


    Thanks a lot. Hopefully I'll get the answers i need.



    1.) 3.O, More advanced and powerful, stay with what the industry is moving towards.
    2.) It can be tough at first but it will come over time and there are a bunch of information and great books around.
    3.) Well that depends on what you plan to use if for? Games, Web, etc? I can make suggestions based on your purpose.
    4.) This can be trivial, while videos are great, I have not really found a great flash guy around the webs.
    5.) YES!!! As a UI Programmer I use it at my day job and during the night when I'm working on my own projects.


    If I can continue from where the OP left off and ask some questions of my own in answer to your post here... I'm sure the OP won't mind he seeing as they haven't yet posted and it's been over a week.

    Quote

    3.) Well that depends on what you plan to use if for? Games, Web, etc? I can make suggestions based on your purpose.


    Supposing that I was planning to learn to write Flash games - what books/resources would you recommend?

    Also, what exactly is Flashdevelop? Forgive me, but I'm quite a newbie to Flash and AS. Wikipedia tells me FlashDevelop is an IDE/code-editor for "Adobe Flash application development". I'm a bit confused on this count - does it work in conjunction with Adobe Flash, by handling the code whilst Flash handles the movie clips/graphics? Or am I getting it wrong?

    I'd appreciate it if you could answer my questions - just another Flash newb looking to learn. :)


    There is loads of tutorials at http://www.flashgametuts.com/

    Flashdevelop is an open source IDE, so you write, compile run and debug your code in it. It is an all in-one development kit.

    good luck with your games
  4. In Topic: keypress in flash

    Posted 6 Oct 2012

    //87 = W//83 = S // 65 = A // 68 = D
    if (Key.isDown(87) || Key.isDown(65) || Key.isDown(68) || Key.isDown(83)) {
    // key detected
    }
  5. In Topic: Hit test

    Posted 6 Oct 2012

    create a global varible make it an int. when you hit the enemy change it to 1, when he hits you change it to 2. When you want to know who hit last check your global value, if its 1 you hit last if its 2 he hit last.

My Information

Member Title:
New D.I.C Head
Age:
Age Unknown
Birthday:
Birthday Unknown
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Location:
Ireland
Interests:
Coding, gaming, weights and rugby.
Years Programming:
4
Programming Languages:
Java,C++, C#, html,javascript, css and sql.

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