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  1. In Topic: C++ Tile Engine from Scratch -- Part 2

    Posted 9 Sep 2012

    Help?
    
    
    1>------ Build started: Project: My First Game, Configuration: Debug Win32 ------
    1>  Tile.cpp
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\tile.cpp(15): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\tile.cpp(15): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
    1>  Main.cpp
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\main.cpp(228): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\main.cpp(229): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
    1>  Engine.cpp
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(76): error C2143: syntax error : missing ';' before '.'
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(76): error C2143: syntax error : missing ';' before '.'
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): warning C4832: token '.' is illegal after UDT 'TextureManager'
    1>          c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\texturemanager.h(8) : see declaration of 'TextureManager'
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): error C2275: 'TextureManager' : illegal use of this type as an expression
    1>          c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\texturemanager.h(8) : see declaration of 'TextureManager'
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): error C2228: left of '.GetTexture' must have class/struct/union
    1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(83): error C2084: function 'void Engine::RenderFrame(void)' already has a body
    1>          c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.h(20) : see previous definition of 'RenderFrame'
    1>  Generating Code...
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    
    


    if you want the code just ask this is confusing me.

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