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In Topic: C++ Tile Engine from Scratch -- Part 2
Posted 9 Sep 2012
Help?
1>------ Build started: Project: My First Game, Configuration: Debug Win32 ------ 1> Tile.cpp 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\tile.cpp(15): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\tile.cpp(15): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data 1> Main.cpp 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\main.cpp(228): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\main.cpp(229): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data 1> Engine.cpp 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(76): error C2143: syntax error : missing ';' before '.' 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(76): error C2143: syntax error : missing ';' before '.' 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): warning C4832: token '.' is illegal after UDT 'TextureManager' 1> c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\texturemanager.h(8) : see declaration of 'TextureManager' 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): error C2275: 'TextureManager' : illegal use of this type as an expression 1> c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\texturemanager.h(8) : see declaration of 'TextureManager' 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(80): error C2228: left of '.GetTexture' must have class/struct/union 1>c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.cpp(83): error C2084: function 'void Engine::RenderFrame(void)' already has a body 1> c:\users\rishans beast\documents\visual studio 2010\projects\my first game\my first game\engine.h(20) : see previous definition of 'RenderFrame' 1> Generating Code... ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
if you want the code just ask this is confusing me.
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