rook21's Profile User Rating: -----

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User is offline Jan 17 2013 12:25 PM
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  1. In Topic: getPixel() with different resolutions

    Posted 17 Jan 2013

    View PostSkydiver, on 17 January 2013 - 12:05 PM, said:

    And does the game change screen layout depending on whether it's wide screen or 4:3 screen ratio?

    Yes it does
  2. In Topic: getPixel() with different resolutions

    Posted 17 Jan 2013

    View PostSkydiver, on 17 January 2013 - 11:12 AM, said:

    Does your game change its window size based on the capabilities of display? Or are you guaranteed that you character health indicator will always be at pixel 200,200?

    It's actually in full screen and yes the pixel is at 200,200 on my desktop but not on my laptop because of the different resolution. Should I try to convert the coordinate based on the resolution?

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