rook21's Profile
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Apprentice
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Jan 17 2013 12:25 PM- Currently:
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In Topic: getPixel() with different resolutions
Posted 17 Jan 2013
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In Topic: getPixel() with different resolutions
Posted 17 Jan 2013
Skydiver, on 17 January 2013 - 11:12 AM, said:Does your game change its window size based on the capabilities of display? Or are you guaranteed that you character health indicator will always be at pixel 200,200?
It's actually in full screen and yes the pixel is at 200,200 on my desktop but not on my laptop because of the different resolution. Should I try to convert the coordinate based on the resolution?
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