stayscrisp's Profile User Rating: *****

Reputation: 1037 Grandmaster
Group:
Alumni
Active Posts:
4,386 (1.46 per day)
Joined:
14-February 08
Profile Views:
115,956
Last Active:
User is offline Apr 14 2016 01:35 PM
Currently:
Offline

Previous Fields

Country:
GB
OS Preference:
Who Cares
Favorite Browser:
Chrome
Favorite Processor:
Who Cares
Favorite Gaming Platform:
Nintendo
Your Car:
Hyundai
Dream Kudos:
525
Expert In:
Game Programming, C++, Graphic Design

Latest Visitors

Icon   stayscrisp それググ

Posts I've Made

  1. In Topic: Learning game programming

    Posted 31 Mar 2016

    That's not entirely true, while a lot of the time you will be using the Unity API you have access to the entirety of C# and can hook in anything you want. If you feel you want to write your own mesh format and parse it in and let unity render it then there is nothing stopping you.
  2. In Topic: glfw createwindow returns null

    Posted 26 Mar 2016

    Update your video card drivers. Or check on your vendors website for which version you can support.
  3. In Topic: glfw createwindow returns null

    Posted 26 Mar 2016

    Please keep in mind that we are all volunteers here so when someone is available with the knowledge you need they will reply to your post. Also please format your code correctly, that is just a wall of text.


    Anyway...

    A little digging into GLFW documentation (you must get into the habit of doing this) shows that some of the glfwWindowHint arguments are what they call "Hard Constraints"

    Quote

    The following additional hints are hard constraints when requesting an OpenGL context, but are ignored when requesting an OpenGL ES context:

    GLFW_OPENGL_FORWARD_COMPAT
    GLFW_OPENGL_PROFILE


    As you can see you request an OpenGL context with a "Core" profile.

    Quote

    In 3.2, OpenGL was effectively split into two profiles, core and compatibility.


    This is a hard constraint and therefore window creation will fail without the available capabilities.

    Quote

    These must match the available capabilities exactly for window and context creation to succeed.
  4. In Topic: Concepts for 2D game creation?

    Posted 5 Mar 2016

    You might want to take a look at the Unity engine, the 2D tools are really good these days and you can use C#
  5. In Topic: Dialog System not Working! Java

    Posted 28 Feb 2016

    I would at this point suggest you go and learn a little more basic programming before continuing with what you have. Both of your errors are the same issue and it shouldn't be something you would struggle with if you had some of the fundamentals down.

    What have you learned in terms of basic Java programming? Have you attempted some simple programs and got them working well?

    I'm just trying to get a little background and hopefully steer you on the correct path to speed up your learning.

My Information

Member Title:
フカユ
Age:
31 years old
Birthday:
September 1, 1984
Gender:
Location:
Hexham, UK
Interests:
Video Games, Coding Video Games, Playing Guitar, Newcastle United, Black Label Society
Forum Leader:
Game Programming, Graphic Design
Years Programming:
5
Programming Languages:
C++, Flash Actionscript, HLSL

Contact Information

E-mail:
Click here to e-mail me
MSN:
MSN  stayscrispinmilk

Comments

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  1. Photo

    dudanz Icon

    07 Mar 2016 - 16:31
    Hi stayscrisp, i'm following your tutorials about SDL but theres a snippet in this tutorial i can't download can you please send me or fix the link? Thank you !
    http://www.dreamincode.net/forums/topic/180179-beginning-sdl-part-51-game-objects/
  2. Photo

    IanKoro Icon

    24 Apr 2015 - 08:26
    Hi, I don't know if you'll see this, but I was going through your SDL game tutorial, and on part 5 you direct people to this snippet to get a Singleton class:
    http://www.dreamincode.net/code/snippet5421.htm
    Only the link is dead now. Any idea where I can find the same code?
  3. Photo

    Michael26 Icon

    01 Oct 2013 - 15:23
    No, THIS IS MADNESS
  4. Photo

    aaron1178 Icon

    08 Aug 2013 - 03:56
    THIS.IS.SPAM wait,
    THIS.IS.SPAWN, no.
    THIS.IS.SPARTA, yes.
  5. Photo

    raspinudo Icon

    08 Jul 2013 - 01:30
    Congratulations on the book!
  6. Photo

    Deutschmark Icon

    18 Jun 2013 - 07:29
    Hello Stayscrisp, am a 3D artist and in need of some help as am looking for a C++ programmer, I was wondering if we could take this to e-mail please and I can let you know what it is all about, my e-mail is; john ( at ) modelartbymarco ( dot ) com
  7. Photo

    Deutschmark Icon

    18 Jun 2013 - 07:29
    Hello Stayscrisp, am a 3D artist and in need of some help as am looking for a C++ programmer, I was wondering if we could take this to e-mail please and I can let you know what it is all about, my e-mail is; john ( at ) modelartbymarco ( dot ) com
  8. Photo

    aaron1178 Icon

    03 Apr 2013 - 01:48
    Hey Stayscrisp, hows it going? also what ever happened to serapth? or however you spell it :p I went away for a month or two and he was no longer a game dev forum leader
  9. Photo

    raghav.naganathan Icon

    27 Dec 2012 - 20:46
    Dude...congrats on the signature contest...and congrats on the perfect square rep(900) as well :)
  10. Photo

    PabloSimo Icon

    28 Jan 2012 - 23:56
    Stayscrispinmilk, hows it going? your a hard person to find
  11. Photo

    civicdude95 Icon

    19 Jan 2012 - 09:48
    Hey crisp, you should make some more sdl tutorials. The old ones are great and I'm sure people would love to see more of them!
  12. Photo

    trevster344 Icon

    06 Jan 2012 - 10:44
    Keep up the good work!
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    sidwwegame Icon

    01 Jan 2012 - 06:32
    HEY PLZZZ HELP ME TO MAKE c++ coding on cash counter.......PLZZZ SEND ME A CODING ....
  14. Photo

    aaron1178 Icon

    26 Aug 2011 - 01:40
    You wouldn't happen to know If or When forum leaders are next chosen would you? and hows mod life :]
  15. Photo

    aaron1178 Icon

    10 Aug 2011 - 01:17
    I miss you over at the Game Programming forum :Sob: its so inactive these days haha but congrats
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