busta5000's Profile User Rating: -----

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  1. In Topic: Strategy game development logic programming tutorial question

    Posted 28 Jul 2013

    View PostAtli, on 27 July 2013 - 05:32 PM, said:

    So, just to sum up. You have 2 programmers, 1 artist, no clear overall design, no clear idea of how to create said design, and three months to finish the project?

    Realistically, this is an impossibility. I wouldn't count on this getting done in time even if you had a lead developer with experience with this type of development, a ready design, and a larger team of developers working on implementing it. Three months is little time to create a complex piece of software from the ground up, like the kind of strategy game you are describing.

    View PostButchDean, on 27 July 2013 - 07:41 PM, said:

    View Postbusta5000, on 27 July 2013 - 08:10 PM, said:

    ... I am lead programmers 1 programmer ...

    No you are not. Not even close. By virtue of being a lead programmer you will have had experience of making such games and would not have to come of a forum asking how to get started with the code - you would know that already, possibly already having the code base implemented to let your other programmer work from that.

    View Postbusta5000, on 27 July 2013 - 08:10 PM, said:

    ...so I think we could develop a good quality strategy game within 3 months.

    You have no chance whatoever! None.

    You are clearly one of those who believes they can magic up a game based on absolutely nothing. I have more than enough experience as an individual, in small teams and in large teams in very good studios to know that this will not work out.

    Work as a team in a very, very small game and see if you all can see that through to completion.

    The designer actually is a good artist he worked with bitmap & blender also hes a fast learner. Many people here say 3 months is impossible I saw with my own eye a guy made an fps game within hours using Unity & I have asked if I can make strategy games using unity they said its possible if you write the code well that's good like A.I movement around a block etc. I already have a library of books about game development & AI game development & strategy game development books I also went to http://www.raywenderlich.com/ this site is a great site for small scale ios development I did allot of examples there. Also guys remember I am making an IOS game not a PC game nor a console game those games are smaller scale I am not saying its easy for crying out load ~17hours a day every day for 3 months is not enough even to create a clone prototype. I am not a kid here I am a developer I am not asking how to make a game I know that what I want is to consider a strategy game what are the key elements to consider. Also I can talk to the leader who wants this project within 3 months we can deliver it later.

    In short, you have 3 adults that can actually make the team up to 6 if in our progress report we need staff in a particular area like we need 1 more artist 1 sound guy 2 other programmers. All of us work as I said ~17 hours a day you think that (17*30)*3=1530 hours dedicated to this game is not enough also we have books I am not here to ask how to develop a game what I want is a pseudo code or logic of creating a strategy game since all I have done are smaller games like jumping & running games. I want to ask you guys also where can developers go ask questions if not here since people here assume kids or people new to programming ask this question. Where can game developers ask questions?

My Information

Member Title:
D.I.C Head
27 years old
September 10, 1987
Full Name:
Hassan Abdulrahman Al hussaini
Programming Languages:
C++, Java, VB.net, Phython, Assembly, C, HTML, PHP, ASP.NET, (currently learning C#)

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MSN  busta5000@hotmail.com
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