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- 07-May 08
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- Mar 23 2015 09:48 AM
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Posted 22 Mar 2015The reason the input not from the keyboard because this is for SIP on screen. But I was told by others that I put incorrect parameter in my switch case so it's solved now. thanks.
Posted 21 Mar 2015about using keybd_event() because it has been working with other keys that I've used, and key structure was already defined by others to work with keybd_event(). To use SendInput, will have to redesign the entire project.
You are right, I don't really need to have keyboard hook for checking the incoming message.
About user32.lib, sorry I didn't mention that I'm working with embedded environment so use coredll.dll
Sending and receiving keys are separate applications.
Posted 3 Jul 2013one last list:
Final Fight on Super Nintendo
Street of Rage on Sega Genessis.
Posted 3 Jul 2013ohh I missed a few more titles:
Super Star International Soccer
Metal Gear Solid 2,3,4
Resident Evil 1,2,4,5
Posted 3 Jul 2013thanks.
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