So I really want to write my own XNA tutorial series in the hopes that it will help others get past a few of the hurdles that I ran into when learning XNA. As always, finding free time to write these tutorials is the hard part, as I work full time, spend about 3 hours a day driving to and from work and have a wife soaking up my time. On top of that, I'm an avid MMO player and have recently began throwing my free time at Rift. In the meantime, I'm thinking of holding off on the tutorial series and possibly take some requests from the community on tutorials in XNA that they've had trouble finding, or something they want to know more about in the XNA framework. So if any of you out there have anything specific you'd like to see, let me know and I'll take some time over the next week or two and write a tutorial or two.
5 Comments On This Entry
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Fib
03 March 2011 - 08:58 AM
Sorry that this has nothing to do with XNA tutorials, but I was curious how you liked Rift? Is it worth the monthly subscription?

SixOfEleven
03 March 2011 - 03:48 PM
With your space shooter challenge just about finished why not write a series on creating a top down shooter? I'd think something like that would be quite popular.

Joe Klemmer
03 March 2011 - 06:57 PM
I haven't yet started doing anything related to XNA but it is high on the list of things to do soon. Therefor, anything you do WRT tutorials will be useful.
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