I've been tinkering around with the custom inspectors a lot lately in Unity. Namely PropertyDrawers, which funny enough I have been calling "drawers" to date, as in the drawer of a dresser or bureau. I only this week realized it's 'draw-er', like one who draws. There's a few limitations to PropertyDrawers that I...
This week I had to rewrite a class I had wrote a couple months ago. I didn't really change the interface to it except to add another method to it. But I completely gutted its implementation and rewrote it from the ground up. See the problem was that I wrote it at a point where I wasn't fully introduced to the Unity Coroutine system, and...