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CONTRACT - XNA C# Network Programmer - Off Site

Posted 04 December 2009 - 12:13 PM

Team name:
Delfone Studio

Project name:
Battle of Xesh

Brief description:
This project has been in development for a little under 2 months thus far and we are proud to say we have the base of the engine near completion. The UI done and one of 7 characters modeled. We also have several characters concepted.

This is a MOBA style game featuring a aiming system, 5 skills and one being an ultimate, and several other features. This is a very new market in regards to games and still have yet to be explored by many. Most of the people who play these style of games are medium to hard core gamers who spend large amounts of time and money playing these games. I myself are one of them. The game was meant to bridge a gap between RPG and Battle Arena style games. Creating a bond that is completely unique.

Compensation:
$20-25 an hour. Should not be much longer then 30 hours.

Technology:
XNA C#
- Deferred Shading
- BoxCollider
- Lidgren Network API
- Custom particle engine
- Mostly custom small physics engine
- Texture Splatting Levels

3d Art
- 7000 poly game characters
- Low poly count environment props
- Normal Maps and Color Maps
- .fbx/.obj (I can convert) format

Server
- Lidgren
- UDP Protocol

Animation
- 3ds max animation and rigging

Audio
- XACT
- mp3/wav

Talent needed:
- Network Programmer (highly experienced)


Team structure:
Steven Verbeek
Project Manager, 3d artist, level designer, UI designer, sound engineer, website designer, programmer, animator, texture painter, and lore writer.

Maurice - Lead Programmer (C#)
Simon - Programmer (C#)
Lee(Grofit) - Programmer (C#)
Lee - Network programmer (C++)
Leonard - 3d artist, level designer
Freddy - 3d artists, environment artist
Francis - 2d concept artist
Jennifer - 2d concept artist
Adam - 2d concept artist
William - 2d concept artist
Elmar - 2d concept artist
Jerid - Writer
and there are a couple others who are busy with school and work.


Website:
http://demigodcrisis.com

Contacts:
steven.verbeek[at]demigodcrisis.com

Previous Work by Team:
Steven Verbeek - Several small games, sim ant remake.
Lee(Grofit) - Large Indie MMO
Maurice - Several large indie XNA based games

Additional Info:
Concept Art
- http://h.imagehost.o...42/aquamaid.jpg
- http://h.imagehost.o...KETCH_Final.jpg

3d Art
- http://h.imagehost.o...0977/new-sculpt

UI
- http://h.imagehost.org/0083/ui3.gif (diablo background)

The above art is copyright to Delfone Studio/the respective artists. This is only "concept" art except for the 3d art.

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