Updated with my tutorial on the 128-bit AES cryptosystem!

http://www.dreaminco...t-aes-rijndael/

## 35 Replies - 61011 Views - Last Post: 11 February 2016 - 07:28 AM

### #32

## Re: Math Resource Thread

Posted 30 June 2015 - 06:59 AM

A nice guide being developed:

https://github.com/Jam3/math-as-code

Quote

This is a reference to ease developers into mathematical notation by showing comparisons with Javascript code.

Motivation: Academic papers can be intimidating for self-taught game and graphics programmers.

Motivation: Academic papers can be intimidating for self-taught game and graphics programmers.

https://github.com/Jam3/math-as-code

### #33

## Re: Math Resource Thread

Posted 15 January 2016 - 03:26 AM

Are there any lessons for writing code from algorithm such as the certificateless algorithm (mCL-PKE) in C#?

### #34

## Re: Math Resource Thread

Posted 15 January 2016 - 11:17 AM

There are no such tutorials at this time.

### #35

## Re: Math Resource Thread

Posted 29 January 2016 - 09:43 PM

How much of this math is needed for someone who is only wanting to develop desktop applications (or, less likely, web applications)?

### #36

## Re: Math Resource Thread

Posted 11 February 2016 - 07:28 AM

TheMasterProgrammer, on 29 January 2016 - 09:43 PM, said:

How much of this math is needed for someone who is only wanting to develop desktop applications (or, less likely, web applications)?

You dont need any skills in maths if you are looking to work with or develop the web applications. Although, you could learn a bit of flow chart and or any form of algorithm to make sense of what you did in the code, but that is completely self preferred. You can write pseudo code for it as well.

That being said, if you are working on a web application on a large scale and / or it has more releases / patches / updates, than algorithms become a bit necessary.