13 Replies - 1457 Views - Last Post: 05 March 2012 - 08:29 AM

#1 BetaWar   User is offline

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Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 03:21 PM

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I am quite happy to say that I don't see Dream In Code being killed off by any other forum in the foreseable future, and probably after. This I am glad to say.

If you are anything like me, you go around and attempt to ask valid questions (and only ask questions when you have been bashing your head against the wall in hopes that a fresh pair of eyes will help solve your problem quickly). I have been that way for a few years now (thanks to Dream In Code for helping me get to that point -- there was a time when I was asking newby question after newby question); and even when you do ask a question you attempt to find the most capable people to respond to it in a knowledgable, concise manner.

Well, as some of you may know, I have been diving into Unity 3D as of late and run into a few problems (though they appear to have turned out to be minor issues -- such as functionality being deprecated). As you also likely know, if you have anything to do with game programming, DIC doesn't currently have a Unity section (and won't until there is more of a demand for it -- we just don't currently have the question base to warrant a separate forum when the game programming section works). After my last few questions, and the limited replies I was able to get, I decided to look for a more Unity-centric community to ask the questions and came up with Unity Answers - a forum that is all about Unity questions and a community answering them. Sounds like it should be a promising place to look.

So, I posted my question (about casting between Object and a primitive -- well, between Object and the System class that wraps primitives and a warning that I continually get regarding it). That was 5 or 6 hours ago at this point, and I have received 6 responses, none of which was even an attempt at answering the question I put forth. Instead I was getting hammered about questions as to why I would want to do what I am attempting, if I could provide an example of what it would look like, and an accusation that I am attempting to treat UnityScript (Unity's version of Javascript) as if it was C#.

Not once did the members there even put forth a possible answer. Not even the solution I found before posting (adding #pragma downcast to the top of the file) was suggested.

Personally, I find it annoying that they wouldn't even take the time to give me an answer, even if it was just a shot in the dark.

So, now to the main point -- I am greatful that the members here at Dream In Code actually care enough to attempt and help you instead of simply shooting down your design choices and ignoring the problem at hand. It is nice to have somewhere to come and ask questions and have people take a stab at them. Even if the outcome isn't what you want, at least someone has attempted to help. It isn't that way at other places on the web.

Thanks for being such an awesome community guys!

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Replies To: Why DIC isn't going anywhere any time soon [venting]

#2 Martyr2   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 03:41 PM

Awwwww.... we should all hug one another now. :wub:

But I hear ya Betawar. DIC is much better than other forums for getting actual answers.

This post has been edited by Martyr2: 29 February 2012 - 03:42 PM

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#3 lordofduct   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 03:42 PM

Quote

Honestly, it seems like you're attempting to do something that is garbage, so I see no reason the community should support that. You cannot program in Javascript, or ActionScript, in Unity. I don't know where you heard that you can't use C# on "i*" devices (I'm assuming you mean iOS?), but that has never been the case, with Unity.


OK, I can understand someone thinking that your specific example not being bad design. That's just opinion.

But thinking that not throwing an error/warning when you want to use a simple 'as' cast? Seriously? Because you're trying to use the javascript implementation in unity the way javascript usually works? Really?

That's a completely legitimate request.

I personally haven't used the javascript/unityscript all the much in Unity, I like C# and prefer C# so I stick with it there. So sorry, I don't have an answer to your question.




I will agree with on part of what that poster said though. You can write C# find and dandy and deploy to iOS... in Unity that is. Unity compiles those scripts for you using a custom mono core, the issues that revolve around .Net/mono in iOS outside of Unity is unrelated.

This post has been edited by lordofduct: 29 February 2012 - 03:46 PM

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#4 BetaWar   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 03:50 PM

Quote

I will agree with on part of what that poster said though. You can write C# find and dandy and deploy to iOS... in Unity that is. Unity compiles those scripts for you using a custom mono core, the issues that revolve around .Net/mono in iOS outside of Unity is unrelated.


Ah, well I had heard that from one of the other people I am working with on this project. Quess my information was wrong there.

I would still prefer to use UnityScript as it is basically Actionscript 3 with a few quirks (even if they claim otherwise).
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#5 AdamSpeight2008   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 03:54 PM

Dream-In-Code is better for getting clarifications then other forums that shall remain nameless forum (Cough! StackOverflow Cough!), where points don't make prizes but complete points-whore-twats.
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#6 Rhymer   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 04:45 PM

BetaWar basically said:

Quote

I asked about casting between Object and a primitive

I wonder if the two, what, Types?, structures? were incompatible and you don't know that yet??
Also it could be that they inferred you wanted to tie them/their-data together?
LISP and many other computer languages are different animals as computer languages go.

So, don't get despondent. If it is a newer language then you are a leader.
Do a reply to keep it current and do more explaining (and helpi
ng others).
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#7 calvinthedestroyer   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 05:32 PM

I'll say your welcome just for the fact that I have in the past tried helping others with my "shot in the dark" technic's.

Plus DIC is the best forum that I have been on.
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#8 creativecoding   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 05:35 PM

Well a lot of people ask what you are trying to solve because quite frankly, they don't know the answer either. They've never encountered such a thing. So instead they'll ask a question about what you're doing to see if they've ever taken up such a task, and will then share what they used as a solution.

It's not like they're hiding the answer and laughing.

This post has been edited by creativecoding: 29 February 2012 - 05:38 PM

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#9 DimitriV   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 29 February 2012 - 06:31 PM

Dream.In.Code is superior for all of its functionality/features and it's many experts in several subjects. It's also good because of the Strict-Yet-Kind TOC and moderation system (refer: a lot), and none of the other forums are run by skyhawk133!
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#10 WolfCoder   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 01 March 2012 - 08:26 AM

I've never been in your position so I don't know since I end up finding the answer before anyone else. But I have made help threads and actually posted my own solution.

I really hate finding a forum thread on Google where the opener solved their own problem but didn't post it.

This post has been edited by WolfCoder: 01 March 2012 - 08:26 AM

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#11 supersloth   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 01 March 2012 - 09:49 AM

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woah woah woah who the fuck deleted my post of adorable puppies?

Posted Image
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#12 AdamSpeight2008   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 01 March 2012 - 11:20 AM

View Postsupersloth, on 01 March 2012 - 05:49 PM, said:

woah woah woah who the fuck deleted my post of adorable puppies?


Some of our members ate them, after they became roadkill due to them running in front of the DIC traffic.
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#13 Choscura   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 01 March 2012 - 12:22 PM

This makes me think. Maybe a tag system would make some of the more general forums (like... this one!) on DiC work better. I'm not going to say "Do it! Do it NOW!" or anything like that, but if users could, eg, browse tags they find relevant and add them to their profile (as a 'list of interest', say, or even a 'list of languages') it would make it useful for browsing the game design forum and putting posts you're actually interested in at the top, instead of just the most recent ones (with an option to toggle, of course).

That's my blurb. I do like this community, although I seem to spend all my time here either in the snippets or trolling the lounge now.
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#14 Curtis Rutland   User is offline

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Re: Why DIC isn't going anywhere any time soon [venting]

Posted 05 March 2012 - 08:29 AM

View PostDimitriV, on 29 February 2012 - 07:31 PM, said:

Dream.In.Code is superior for all of its functionality/features and it's many experts in several subjects. It's also good because of the Strict-Yet-Kind TOC and moderation system (refer: a lot), and none of the other forums are run by skyhawk133!


You've got a bit of brown stuff left on your nose there.
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