X-Box aficionados point to its high powered graphics chipset, hard drive, broadband and other nice technical goodies as evidence of its superiority, but much like the AMD vs. Intel battles, who is "best" doesn't necessarily determine who wins.
The problem is that the vast majority of console gamers don't buy a console for the hardware, they buy it for the software. Remember that consoles are consumer devices: maybe 1/10 of 1% (if that) of PSX owners can tell you the CPU that powers it. They just don't care.
The key factors for a console's success are:
- availability of software
- degree of exclusivity to the platform
- cost of the platform (hardware and games)
Right now I'm gonna have to say that PS2 owns the most killer apps in the console space. GameCube is going to be a distant, but strong, number two. X-Box has what? Gotham Racer and HALO? While these may be good games, are they really in the same class as Metal Gear Solid 2, Twisted Metal Black and GT3? I don't think so. Are they even in the same class as some of the titles coming out for Nintendo? I still don't think so.
The phrase that keeps coming back to haunt the X-Box is "retarget". How many times have you heard a PC developer say they're going to "retarget for the X-Box". This means taking a PC game and making it run on the X-Box. PC developers love this because it's easy and theoretically opens up a huge market. Unfortunately, most PC developers don't understand console games very well -- they think of it is as limited PC, instead of as a completely different platform. Instead of architecting with the controller, they architect against the controller.
So we're looking at three classes of games available for the X-Box: ported PC titles (which historically suck on consoles), ported console titles (which are already available on other consoles), and second/third-tier X-Box "exclusives" by developers that have little or no successful console experience. Add the lack of a modem, no built in DVD capability and higher overall cost -- not to mention it's abso-fricking huge ass size and general ugliness -- and I just don't see why anyone would want to buy it.
Maybe hardcore PC players that don't like consoles will buy it, but in general, if you don't have a console already, are you really going to pick an X-Box over GameCube or PS2? Not unless you just hate every popular console game made -- which probably means you're not much of a console player then.
I guess everyone knows where I stand on X-Box now =)
As for GameCube, I think it's incredibly underrated. It has a pretty good RISC processor, an interesting split memory architecture ("superfast" and "superslow" memory), and an interesting graphics corer.
While the NV2A has some aspects that I think will help some games (primarily destination alpha and stencil buffer), the GameCube has other tricks up its sleeve. It's also small, cheap and will have Nintendo branded games available for it. Throw in the GBA connection and you have a pretty killer setup. Nintendo's only real problem is that they've historically been a royal pain in the ass to deal with for developers.
The PS2 has a really obtuse programming architecture because of its multiple processors (Saturn anyone?), and as such it's a pain in the ass to develop for. Graphically, its way behind the X-Box and GC feature set (which makes sense given when it shipped). That said, it has critical mass going for it and some very important exclusives. While there aren't as many high quality titles for it as there should be, there are still enough key ones to keep people happy. Toss in the DVD and PSX compatibility, and once again you have a pretty kicking little system.
So the way I score it, PS2 is going to have a good lead, GC will take #2, and X-Box is going to evaporate within two years. Microsoft's problem is that they just didn't successfully court the key Japanese developers that really define much of the console experience. This isn't entirely their fault, but I do get a sense that Microsoft focused too much on the technology and the hype instead of on getting very high quality games.
And games are what count in this war.
http://www.voodooext...skgrand....oles
[b]sloth couldnt have said it any better himself

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