0 Replies - 1002 Views - Last Post: 24 April 2013 - 03:35 PM Rate Topic: -----

#1 ronan085   User is offline

  • New D.I.C Head

Reputation: 0
  • View blog
  • Posts: 15
  • Joined: 22-November 09

Collada skeletal animation implementation

Posted 24 April 2013 - 03:35 PM


I have recently been building a very very simple game engine for myself and i have run into alot of trouble trying to implement animation
What i have been doing so far is converting from collada into my own file format and have been able to load static meshes.
But i cant seem to understand how to load skeleton animations
I have read the following tutorials but cant seem to think of how to implement it my way

if anyone know how to explain it i would greatly appreciate it.

Thanks :)

Is This A Good Question/Topic? 0
  • +

Page 1 of 1