Been searching google for things like "my 3d game engine project" to see already created engines and how long it took but no new results so i thought to ask here.
I just want to know how long it took to get the 3d game engine to a usable state (years/months). How many/what libraries you used (ogre, fmod, directx, physx, havok, qt, cegui etc.) and if not c++, which language
Thanks

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