2 Replies - 230 Views - Last Post: 06 May 2020 - 04:02 AM

#1 Shadowys   User is offline

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Time Scheduling in Game Development: Agile and Waterfall Development

Posted 25 April 2020 - 12:52 AM

> Product development in games are typically split into three large areas: technology, visuals, and design, each with differences in time management. As a software engineer in games, understanding these differences will help you estimate team work load and manage the product timeline more accurately, thus improving overall efficiency.

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Replies To: Time Scheduling in Game Development: Agile and Waterfall Development

#2 andrewsw   User is offline

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Re: Time Scheduling in Game Development: Agile and Waterfall Development

Posted 25 April 2020 - 01:04 AM

What are you up-to here, are you trying to promote your own link to something? What is it about? What is your interest in it?
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#3 spidejako22   User is offline

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Re: Time Scheduling in Game Development: Agile and Waterfall Development

Posted 06 May 2020 - 04:02 AM

What about Agile and Waterfall? Nothing mentioned about it.
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