MAking A game in 2dWhere do i start ???
Page 1 of 1
13 Replies - 2919 Views - Last Post: 17 March 2010 - 02:28 AM
#1
MAking A game in 2d
Posted 04 June 2008 - 02:02 AM
im not sure which language i should be looking at i have
VisualBasic 2008 express edition
C# express edition
C++ express edition
which one is better to start with
also can somebody tell me or point to me to some refrence on how to start making it (since im new toall of this)
it would be a great help.
Thx
Replies To: MAking A game in 2d
#2
Re: MAking A game in 2d
Posted 04 June 2008 - 02:33 AM
#3
Re: MAking A game in 2d
Posted 04 June 2008 - 05:20 AM
Quote
As for a language choice, I suggest C++ or Java - Java can give you some nice results, but when you get into programming big games, it can be a bit laggy (just look at RuneScape)
C# has a game framework called XNA, but I don't really know too much about this. Try this thread right here in the game programming forum for some info.
Like I said before, C++ is the industry standard game programming language. When you get the hang of C++ programming, then I suggest moving on to graphics - OpenGL being the most widely used (console game development) but you could also learn DirectX, which is more PC gaming (AFAIK)
I hope this answers your question
This post has been edited by gabehabe: 04 June 2008 - 05:23 AM
#4
Re: MAking A game in 2d
Posted 04 June 2008 - 05:21 AM
So, yah some links would be nice
This post has been edited by Trickster090: 04 June 2008 - 05:24 AM
#5
Re: MAking A game in 2d
Posted 04 June 2008 - 05:30 AM
Free Computer Books
A few books that I'd recommend:
Beginning C++ Game Programming
C++ Programming for the Absolute Beginner
Game Programming All in One - my personal favourite, goes right up to DirectX development
Good luck!
Oh, and if you run into any problems, be sure to post them in the C/C++ forum, and we'll do our best to help you out
EDIT:
Also, if you find programming a little difficult, even if only at first, take a look at RPG Maker - it's a nice drag and drop, and you don't really have to worry about code too much
This post has been edited by gabehabe: 04 June 2008 - 05:35 AM
#6
Re: MAking A game in 2d
Posted 04 June 2008 - 05:41 AM
and oh i really want to burst your bubble
but i own rmxp and rmvx
i got Rpg maker VX on the day of realese and have made 3 full games
and 2 games for sume mates
(but i really wanted something a bit more...welll.....MORE) loz
thanks
Oh and can i ask you to post a small game made in C++ so i can see how to start off TY that would be really help full
This post has been edited by Trickster090: 04 June 2008 - 05:43 AM
#7
Re: MAking A game in 2d
Posted 04 June 2008 - 05:47 AM
Here
And here
There some on matrices and vertices, but that's too much for now.
edit: Basic idea
Game Loop()
-----Handle input
-----Handle graphics
-----Handle sound
-----Handle AI
----- etc...
----- -----draw next frame based on above info
Rinse rather and repeat
This post has been edited by KYA: 04 June 2008 - 05:48 AM
#8
Re: MAking A game in 2d
Posted 04 June 2008 - 07:08 AM
be prepared for a lot of work and good luck
#9
Re: MAking A game in 2d
Posted 04 June 2008 - 09:58 AM
if your more interested in the game then the programing look at flash+actionscript
most of the games that u see floating around on webpages and phones have been written in flash.
flash will take care of ALOT of the image and multithreading code leaving you to write the logic.
if you want to move write into game coding then i strongly recomend you check out flash.
#10
Re: MAking A game in 2d
Posted 04 June 2008 - 11:17 AM
IMO, Flash has it's own unique style - a different style to what can be achieved by a programming language, such as C++
I do agree that it might be pretty nice to start off with, but I couldn't say it is because my first was C++
@stayscrisp~
I agree, I started learning SDL the other day and I think it's pretty easy to learn from (and this is coming from a graphics n00b
#11
Re: MAking A game in 2d
Posted 04 June 2008 - 01:17 PM
I just went to the library and picked up a book on C Programming called C Programming for the absolute beginner so I can familiarize with the differences in syntax from C to C++.
So I recommend using C with the GCC compiler and the Allegro library.
#12
Re: MAking A game in 2d
Posted 04 June 2008 - 01:55 PM
How are you finding that book? I've read two from that series (C++ and Javascript) and I found them really useful
#13
Re: MAking A game in 2d
Posted 04 June 2008 - 02:04 PM
For 3d I'd recommend the JOGL bindings, or the JMonkeyEngine.
For 2d I'd recommend the Slick2d library.
This post has been edited by Tom9729: 04 June 2008 - 02:05 PM
#14
Re: MAking A game in 2d
Posted 17 March 2010 - 02:28 AM
I started to make a game with this program, it's better than nothing if you don't know programming (Ruby, or specifically RGSS2 that this program uses), but it is also quite restrictive for the same reason if you want to personalise the look of the game. Thankfully I'm quite good at drawing, and Photoshop, so that's not a problem in that respect, but quite useless in RGSS, the only thing script-wise I managed to do so far is to change the default font, but can't do an instance of font for just one conversation and then change back to default, according to their example "
Font.new([name[, size]])-Creates a Font object."...
Bought a book called "the Ruby Way", but it's quite complicated.
In general, it's a good program, but I don't know where to start so I can do practical tasks in the game that aren't pre-installed, like changing mouse and keyboard control, or changing the look of the menus, or turning the sound on or off....
Here's an example, I was trying to change the window to picture in which it would be possible to write, (it says there is a synthax error)
@>Text: 'People4', 1, Dark, Top
: : What's your name?
@>Name Input Processing: , 8 characters
@>Script: @>window.new = Bitmap.new("picture
: : name.png")
: : @>@draw_text(10,30,,, \N[001][1])
@>Text: 'People4', 1, Dark, Top
: : Welcome, \N[001]
@>Set Move Route: Player
: : $>Move Down
@>
This post has been edited by selavy_rrose: 17 March 2010 - 03:53 AM

New Topic/Question
Reply



MultiQuote










|