8 Replies - 2989 Views - Last Post: 19 July 2008 - 09:35 AM

#1 Pontus   User is offline

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Little 2D RPG

Posted 18 July 2008 - 01:23 AM

Hi there,

I'm working on a little RPG a.t.m. The game holds no content within itself, it's in scripts that you create in notepad. I just finished the basics of the UI, so I recorded a little video, here : http://youtube.com/watch?v=fqBwQeUwfZ4

Greetings

Pontus

p.s.: It's far from completed.

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#2 BetaWar   User is offline

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Re: Little 2D RPG

Posted 18 July 2008 - 10:57 AM

Very interesting, Which graphics engine are you using?

Keep up the work and it should be really cool.
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#3 Pontus   User is offline

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Re: Little 2D RPG

Posted 18 July 2008 - 10:59 AM

Thanks, b.t.w., I'm not using any engine, I'm using the SDL API.

This post has been edited by manhaeve5: 18 July 2008 - 10:59 AM

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#4 gabehabe   User is offline

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Re: Little 2D RPG

Posted 18 July 2008 - 12:02 PM

Pretty nice project, I'm impressed, especially for your age!

I wish I could've got into programming earlier...
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#5 Recoil   User is offline

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Re: Little 2D RPG

Posted 18 July 2008 - 02:35 PM

Good project!

How long did it take you to get the UI up and running?
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#6 Pontus   User is offline

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Re: Little 2D RPG

Posted 19 July 2008 - 01:31 AM

About 1 day for the UI itself and 2 days to implement it into the script engine.
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#7 Recoil   User is offline

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Re: Little 2D RPG

Posted 19 July 2008 - 06:20 AM

View Postmanhaeve5, on 19 Jul, 2008 - 01:31 AM, said:

About 1 day for the UI itself and 2 days to implement it into the script engine.


<--slaps manhaeve5 :P

I've been working for the last 4 days trying to understand how to get stuff up on my UI with SDL...(still banging head on wall)...and 13 y/o can do it in a day. Guess this goes to show that game programming wanna-be's should start as early to birth as possible :D

Regardless, I am still impressed :^: :^:
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#8 Pontus   User is offline

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Re: Little 2D RPG

Posted 19 July 2008 - 07:17 AM

Need any help?
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#9 Recoil   User is offline

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Re: Little 2D RPG

Posted 19 July 2008 - 09:35 AM

Thanks, but I doubt anyone would wanna help with VB.NET projects :D.

Due to my redneck of understanding C++, I have to do just about everything in VB, then try to port it over to C++...it makes it easier for me to comprehend since VB.NET is the only language I have ever used. This has worked for my tetris and pacman clones I have made.

I have found 1 great source example of a 2D tile game in VB.NET, but I have been racking my brain as to why the map moves, and not the sprite...since the source is really choppy, I am going to need to start from scratch :/
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