Not currently no. I got the demo nearly done last night, just have to add code for it to open the google play store when they click the "purchase" button. The full game is mostly done, but it doesn't have the extra game mode that I want to add. As it currently stands it's a direct translation from the xbox game. But since I'm re-releasing it on Android, I figured I'd add in the "Infinite" game mode that I've been wanting to add. That will let you choose certain options like grid size, par limit, and if it should be progressive. Then using those settings, the game will generate levels for you to play, and as you beat each level, it will generate another level. I just have to write the generator code, and make some minor modifications to allow the game screen to interact with the generator as needed.
14575 Replies - 425116 Views - Last Post: 30 June 2021 - 04:15 PM
#14477
Re: Count to a million
Posted 09 April 2015 - 08:29 PM
Well, sounds good enough. You'll be finishing the full before releasing the demo?
#14478
Re: Count to a million
Posted 10 April 2015 - 07:50 AM
That's the plan, yeah. I'll actually be publishing the full before the demo. Kinda need the play store URL of the full to put into the coding of the demo.
#14479
Re: Count to a million
Posted 16 April 2015 - 07:26 AM
14479 Bleh. For work I'm researching and exploring the wonderful world of REST services with JSON responses.
#14480
Re: Count to a million
Posted 17 April 2015 - 07:32 AM
Once upon a time, a long time ago, there were several people posting here. But slowly, as the days passed, the posters disappeared into the dark void, never to be heard from again. Sadly, as time crept on, it all boiled down to just one lonely poster who kept trudging on, in memory of those that went missing before him.
#14481
Re: Count to a million
Posted 20 April 2015 - 08:14 AM
On this 20th day in April of the year 2015, we commemorate the day that the CTAM thread finally died. After several long years of service entertaining a multitude of people, the thread gave up its ghost and passed on. Though it only attained a measly 1.4% of its goal, CTAM had a long and interesting life.
#14482
Re: Count to a million
Posted 20 April 2015 - 08:38 PM
14482.
*uses phoenix down on thread*
*uses phoenix down on thread*
#14483
Re: Count to a million
Posted 21 April 2015 - 04:08 AM
*If you weren't paying close attention, you might have missed it. Even if you were paying close attention, you might have thought it was the wind. But if you were paying close attention and knew what to look for, you'd see the ashes move slightly, and a small head poke out. It wasn't exactly a fully grown CtaM thread - far from it. It was still an kid. But even in it's infancy, it showed tremendous potential. And now, after having died and being "phoenix-down"-ed, it rose again from it's ashes, strong as ever.*
#14485
Re: Count to a million
Posted 22 April 2015 - 09:29 AM
So, what kept you away so long?
#14486
Re: Count to a million
Posted 24 April 2015 - 10:25 AM
14486
Holy cow, this is STILL going?! When I clicked "goto to last read post" it was in 2013... and I was around when this thread was started. Damn.
Holy cow, this is STILL going?! When I clicked "goto to last read post" it was in 2013... and I was around when this thread was started. Damn.
#14488
Re: Count to a million
Posted 24 April 2015 - 03:11 PM
Well, this thread had no beginning, and will have no end. If you think you were here when it started, you are mistaken, for this thread is older than time itself.
#14489
Re: Count to a million
Posted 30 April 2015 - 04:03 PM
1489. Just busy. Got an avulsion fracture in my right elbow about a couple weeks about. Typed up a small paper with one hand. That was fun.
Probably won't be on at all for the next week either. Finals week.
#14490
Re: Count to a million
Posted 04 May 2015 - 10:22 AM
14490 Woo! People! The thread is alive!

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